• 2006: Aim High

    Aim High (2006)

    Emulation of the game field


    Aim High is played by two alliances, red and blue, each consisting of three robots. The game is played on a large rectangular field. Located at the far ends of the field are the alliance station walls. In these walls are 3 goals, a high goal 10 feet in the air and 2 low goals on the ground. Above the high goal is a green illuminated target used by the robot's vision system to track the goal's location.

    During a 10 second autonomous mode, robots will be programmed to score into any of the three goals. At the end of the autonomous period, the alliance with the most points will gain a 10 point bonus and will be placed on defense for round two. Rounds two, three, and four, which are each 40 seconds long, are human-controlled rounds. Between rounds two and three, the alliances will switch from offense to defense, or from defense to offense accordingly. At the start of round 4, any alliance can score into their corresponding goals. At the end of the match, an alliance can receive bonus points by placing its three robots on a platform below the center goal. The alliance with the most points wins. Scoring will be as follows: 3 points for any ball scored in the center goal, 1 point for any ball scored in the corner goals; 10 bonus points for scoring the highest in the autonomous round; and 25 points for placing all 3 robots on the platform at the end (10 for 2 and 5 for 1).

     

    The Robot
    Nai'a VI

    Name: Nai'a VI

    Abilities:
    - "Baseball pitcher" shooter (26 MPH)
    - 2 speed tranmission
    - Onboard camera for on the fly tracking
    - Can pick up poof balls off the ground

     

     

    2007 © President William McKinley High School Robotics